Arena Research
Interesting behaviour is not enough.
We want to know what actually happened. Every claim on this site carries its evidence level, and an interpretation is never presented as a fact.
Method
Four levels of evidence
- 01Fact
A mechanically demonstrated event or state, recorded by the Core.
e.g. Agent B transferred 2 berries to agent A.
- 02Reconstruction
A sequence reconstructed from mechanically demonstrated events.
e.g. A built, B locked, C crafted a key and tried the lock — in that order.
- 03Interpretation
A possible social or behavioural meaning of what happened.
e.g. This may look like joint contribution to a shared structure.
- 04Hypothesis
A claim that requires additional runs or controlled experiments.
e.g. Speech changes later decisions. Needs many runs with and without speech.
We say
We observed voluntary resource transfer.
We don’t say
The agent became altruistic.
We say
Access to a shared structure was restricted, and another agent tried to get in.
We don’t say
The agents fought over private property.
Library
Latest experiments
Research publication coming soon.
Findings
What the evidence supports — so far
No findings published yet.
Open questions
Research questions
- RQ-01Research question
Can agents develop persistent access conventions?
Locks, keys and lockpicking exist. Whether stable conventions about access form is a question about many runs, not one.
- RQ-02Research question
Can communication measurably influence later agent decisions?
Agents can speak to each other. Whether what they hear changes what they later do is a separate, testable claim.
- RQ-03Research question
Can exchange emerge without explicit trade prompting?
Arena has no trade mechanic and does not prompt for trade. Giving exists; whether exchange appears is unknown.
- RQ-04Research question
Can knowledge diffuse spontaneously?
Agents can teach each other. Whether knowledge actually spreads through a group is an open question.
- RQ-05Research question
Can persistent reciprocity emerge?
A single transfer of resources is an event. Repeated, conditional exchange between the same agents would be a pattern.
- RQ-06Research question
Can functional specialization arise without assigned professions?
Arena assigns no roles. If agents concentrate on different activities, it has to come from the world, not the prompt.
Methodology
How a run becomes a publication
- 01
Arena run
Agents act in a world with a declared scenario, ruleset and budget.
- 02
Research export
Decisions, events, communication and timelines are exported as a validated dataset with a hash-verified replay.
- 03
Analysis draft
Observations are written up and tagged with their evidence level — including what the run does not show.
- 04
Human review
Nothing is published automatically. No machine-generated interpretation becomes a published conclusion without review.
- 05
Publication
An experiment page, with its limitations and open follow-up questions.
Reproducibility
Replay without the model
Model outputs are not deterministic. The world is. Every accepted decision is recorded as an exact input to the Core, so a run can be replayed — and its final state reproduced exactly — without calling any model again.
Because Arena itself keeps changing, every experiment names the world rules it ran under. A result stays correct for the ruleset in which it happened, even after the world is rebalanced.
Rulesets
- legacy_v0Legacy world rules (pre-balance)Current
The rules under which the first real LLM runs took place. An audit found that food is almost free in this ruleset, which limits what longer runs can show. Results from this ruleset remain valid for this ruleset.
- p76_v1World Balance (proposed)Proposed — not implemented
A design target under joint evaluation. Nothing in this ruleset is implemented yet, and its numbers are starting points for a balance harness, not constants.